Krater is a pretty hyped indie game that has managed to get quite a few fans with its cool design and nice concept: it’s a post-apocalyptic RPG in the end, so it’s obvious that there’s a lot to love at the game, especially if we’re talking about a well done title. And even though it’s still a long time left until the game is ready for the public, it entered the Alpha stage today.

“With the alpha build we have the extensive crafting system ready for testing, as well as the system for death and injuries.” says Martin Wahlund, CEO and Executive Producer, Fatshark. “We will continue to invite people to join our testing via Kratergame.com, and listen to all feedback to be able to deliver the best possible gaming experience on June 12, 2012.”

Check out a few more Alpha stage screenshots from Krater:

KRATER is a lush post-apocalyptic top down RPG and the base pillars are crafting, exploration and consequence. Consequence brings not only the ability for the characters to level up and improve themselves, but also permanent injuries and death. The grim reaper never been so grim!

Expect to experience the full game on June 12 this year.

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