Earlier this month, Konami announced their realistic shooter Six Days In Fallujah, a game based on the conflicts in Iraq. Immediately after the announcement, media, veterans and various other people started smashing the company for the decision to create such a game, ultimately making Konami reconsider Fallujah’s release in Europe.
However, the battle was lost completely – we find out now – and nor Europe, neither the US nor other countries will see the game: Konami has issued a press statement announcing that they pulled the game due to the reaction of the public.
“After seeing the reaction to the videogame in the United States and hearing opinions sent through phone calls and e-mail, we decided several days ago not to sell it,” a public relations official of Konami said. “We had intended to convey the reality of the battles to players so that they could feel what it was like to be there.”
Unfortunately, I consider this to be a huge blow for the world of video games, since I can’t remember when a movie depicting a recent (or not) conflict was canned just because it showed people what it’s like there. I can’t remember when a TV show was taken down because the host talked about the war and I can’t see why people were so much against such a video game which, even though based on real facts, was still not real. Either way, one thing is clear: Six Days in Fallujah won’t see daylight anymore.