Irrational Games is introducing a new difficulty setting for Bioshock Infinite as part of the second episode of its Burial at Sea DLC called 1998 mode.
This follows in the footsteps of the games 1999 mode, the games hardest difficulty, which reduced the amount of money and ammo you could pick up in the game. 1998 mode takes the DLC a bit further, restricting you to using non-lethal tools only.
Ken Levine, creative director of Irrational Games, stated on the games website: “In Burial at Sea – Episode Two we put a focus on balance and stealth mechanics.”
He added: “As we were developing this new style of gameplay, we started to see people self-impose non-lethal playthrough’s. Given the fan reception of 1999 Mode, we thought it would be cool to give them another way to play Burial at Sea that challenged their mastery of stealth tools.”
In episode 2 of the Burial at Sea storyline you play as Elizabeth instead of Infinite’s protagonist Booker with, as Ken said, focuses more on the stealthier aspects of gameplay than the out and out gunplay we’re used to in Bioshock.
Burial at Sea: Episode 2 is set for release on the 25th March and will apparently boast a six hour length.
Last week Ken Levine announced that Irrational Games would be closing down in order to focus on games with a more “narrative focus” and to create a better relationship with fans.
What are your thoughts on this new mode? Will you be jumping straight into 1998 mode or will you save that for a second playthrough of the upcoming DLC?