Zelda series producer Eiji Aonuma revealed that development for the upcoming Zelda title, A Link Between Worlds, changed slightly after Nintendo announced the 2DS. The development team at Nintendo EAD Group No. 3 only found out about the existence of the new handheld only after starting working on the upcoming title; implementing heavy 3D mechanics along the way.
In an interview with Gamespot, Aonuma revealed that the team had to make significant changes to ensure the title accommodated the 2DS’ lack of 3D functionality.
“It’s not that you can’t play it with 2D, it’s just that it becomes clearer when you have the 3D effect on, Aonuma said. We found out about the 2DS during development, not before, and we also made changes so that we were sure that you could still play and solve the puzzles only with 2D. It’s definitely still playable in 2D!”
Aonuma also encourages players who own the 3DS or 3DS XL to leave the 3D effect on, as he believes this would make for a far better playing experience.
“A Link Between Worlds is being developed with 60 frames per second,” he said, “and previous Zelda titles were about half that, about 30fps. The reason for this is because the 3D effect is much more stable with a higher frame rate, with the 60fps. If it’s lower than it’s sometimes hard for your eyes to focus on the appropriate image. We think we’ve created a game that even those who found it difficult previously to see the 3D effect would be able to see it better and enjoy it more with this title.”
Aonuma was also questioned whether or not he’s worried about making a direct sequel to one of the most iconic videogames ever made, The Legend of Zelda: A Link to the Past. The 1992 SNES classic is regarded by some to be one of the best, if not the best Zelda game in the series, so returning to this particular world might have been a daunting task for Aonuma and his team. But he has full confidence in the sequel they’re developing.
“If it was just a remake, then I think I’d be nervous about meeting people’s expectations, he said. But in this case it’s a sequel, so it’s the same world but it’s a completely new game with completely new features. I think we’ve been able to create a game that’s able to be enjoyed by all users, even though who have played A Link to the Past before.”
The Legend of Zelda: A Link Between Worlds is set to make it’s debut on November 22 for the 3DS and 2DS. More information regarding significant updates on the title were revealed last week.