He seems to have left the company on good terms, unwilling to “knock” the company.
Quigly will be joined by Gameplay Lead Dan Moskowitz and Lead Architect Andrew Willmot. A report published by PC Gamer states that the three will be founding their own indie game company, to be called Jellygrade.
Their first game (Currently being worked on) is a simulation style god game, which deals with the very early days of earth. “Lava, water, rock and the emergence of the first primordial creatures” will apparently be the big focus for players, as well as the ability to cause lightning strikes. It’s intended for release on iOS, but a PC version is something he’s “hoping for.”
Quigly has stated that the idea is one his team has been working on for a while, but he felt it was too “weird and science nerdy for EA,” who he acknowledges aren’t really “the environment” to do something outside of “well understood patterns.”