According to an ex-costume designer for motion capture and animation studio House of Moves, Resident Evil 7 has been in development since 2012. Costume designer Karen Brakenridge states, on her Linkedln page, that she worked as “Costume Designer for the video game Resident Evil 7” between November 2012 and January 2013.

The last main entry in the series, Resident Evil 6, was released on October 2nd of last year. Brakenridge’s statement would suggest that Capcom began development on Resident Evil 7 right after 6 was released. Since Resident Evil 6 Capcom has released Resident Evil Revelations HD, an HD port of the original 3DS game with the same name. Revelations generally received better review scores than it’s juggernaut brethren. The game also returned a higher profit for the company, despite Resident Evil 6 selling nearly 5 million copies. This would suggest that Capcom’s fanbase is crying out for a more proper horror experience since Revelations was heavily influenced by older games in the series.

Micheal Pattson, who has recently joined PlayStation after a three year spell as SVP of marketing for Capcom in the US and Europe, recently stated that the next Resident Evil game would return to the series’ horror roots.

“With Resident Evil 6 we probably put too much content in there, there were comments from consumers that said it felt bloated,” he said. “The Leon missions went down very well, and because we did Resident Evil Revelations on 3DS, there was a cry out for us to focus our attention on survival horror, rather than be too many things to all people. You’ll find where we go next will likely be more targeted at our core fanbase.”

CVG approached Capcom for further comments on this rumor, but a representative said the company “hasn’t made any official announcements about Resident Evil 7, so we don’t have a comment to make on this.”

 

 

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