Bungie has been a Microsoft only developer for over a decade; up until Activision bought out the company that is. After developing Microsoft’s juggernaut Halo, Bungie has gone to pursue more ambitious projects; Destiny to be more specific. The sci-fi epci MMO inspired shooter is set to launch for all four main consoles; both last and next gen. This sudden and foreign transition for Bungie was met with immense difficulty and hard work, but the pros outweigh the cons for the prestigious studio.
In the latest Bungie Mail Sack, the studio answered a question regarding this topic.
“We get to invite more people to explore those worlds! Our community can welcome new players who may have never experienced a Bungie game before,” the developer said. “Developing a cross-platform game is hard, but the perks outweigh the pain.”
Bungie also added in that Destiny will appeal to busy people with full-time jobs and families to look after.
“Destiny will be a game that you can fit into your life. It won’t be a chore or a grind. We’re creating an adventure that will be fun. We’re building a world you can visit when it suits you,” Bungie said. “You won’t have to worry about being left behind if you don’t clock in on a daily basis. Every Guardian who answers the call to defend the last safe city will get out of their experience what they put into it.”
Bungie have also claimed that they want Destiny to have the same impact as Star Wars and The Lord of The Rings.
Destiny is set to launch in 2014 for the Xbox 360, Xbox One, PS3, and PS4.