Warlock 2: The Exiled, a fantasy 4X game published by Paradox Interactive, will ship with an Editor. Users will be able to alter scenarios and quests, place cities and resources on maps and, eventually, share their work over the Steam works. One can already expect to see many recreations of the Middle Earth and Westeros, but unique settings are bound to arise.

A trailer was also coupled with the announcement, revealing very little of gameplay – ¬†only various world types and some new monsters. For more information, look to the Twitch.TV’s recording of a single player session. In it, the developers play some of the campaign, showing off the dwarf race and detailing the story line. Yes, in addition to the sandbox mode ubiquitous to 4X games, there will be a campaign of sorts: at the end of the first game, the world of Ardania was shattered by the alien Dremmer while one of the Great Mages cast the spell of Unity, usurping magical power and casting other mages out. The “story” will revolve around trying to get back to Ardania by travelling over the shards and roughing up other wizards.

While the overall concept seems to draw heavy inspiration from Eador: Masters of the Broken World (it’s in the name!), it also seems to acknowledge the brilliant pocket dimension system of the main game where you had separate little maps, all composed of some strange fantasy biome.

All in all, things seem to be going well.

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