Similar to the Pocket, the Pro features an extendable arm to hold the device squarely in the center of the controller, on an extendable stand, however the Pro keeps the device at a slightly longer distance, giving room for the player to grip the entirety of this game pad as they would any controller; a more conventional form-fit helps this immensely, as well, keeping it a step ahead of its boxy competition. However, many of us would simply wish to set our Androids up on a stand and play from a comfortable distance, or maybe we own a tablet which would be … rather difficult to keep on a little dock-arm. And to that, the MOGA pro adds wireless functionality, for ease of use with phones, tablets and of course televisions, if you feel so inclined (and have the right devices, of course).
So, if you’re infatuated over this wonderful cure-all to your mobile controller blues, you can drop $50 on this product at the Power A online store.
Functionality is great, but only so long as you have something to express it through. And so a logical concern would be that you spend a fat stack of cash on this controller ($50, to be precise) and you get home to use and find that none of your game actually support anything but touch screen controls. While games without MOGA support exist, yes, this controllers ancestor and other game pads have been floating around the market for a while, and these days, many developers do in fact opt to include MOGA support functions, so in most cases, this is hardly a problem at all.