resistnceA couple of days ago we saw the release of a pretty solid Resistance 2 downloadable content pack, as well as a new patch, but I didn’t hear too many people talking too much about it, so I decided to let everybody know what it’s all about. And really, even though the GDC 2009 kind of went in the spotlight, the new Resistance 2 content should really not be ignored!

The Resistance 2 DLC pack brings The Aftermath Map Pack which features three new battlefields supporting 20-player play, and it costs $5.99. There are also tons of skins available, as I told you in a previous story here.

The Resistance 2 patch 1.50 improves tons of things – here is the full change list (but there’s even more over at the official PlayStation blog!):

– XP balance adjustments for competitive mode
– Announcements screen
– Failsafe save support
– Password protected custom games
– Added ability to “Report” player
– Teams switch sides between Core Control rounds
– Players now automatically go to staging after every competitive or cooperative game (regame)
– Localization updates
– Various stat fixes
– Collision fixes on Bryce Canyon and Holar Tower cooperative levels
– New leaderboards
– Map fixes for competitive Chicago level
– Games with Friends and Clan members in them are now highlighted in the “Find Game” screen
– Limited late joining has been added to ranked games
– Deathmatch spawning has been improved
– Players can’t earn progress towards Berserks when they are dead
– Reduced sprint speed of core carrier in Core Control games
– Cooperative XP bonuses have been increased by 30%
– Cooperative games respawn time is now 20 seconds
– Players keep their grenades if they get revived in a cooperative game
– Players now have a “Join Game” option for players on their friends list
– A player’s own name is now in white in the obituary text