Unfortunately, it would’ve been best if I had not started the game with such high anticipation because Space Siege does not bring any of the things mentioned about. The intro video, presenting you with a rather cliché but quite thrilling plot, manages to turn you into a real alien-Kerak hater and you’ll wish to start spreading some bullets ASAP. To sum things up, you see Earth being pulverized by this Kerak alien form and your ship, Armstrong, seems to be the only one to survive the attack. But it’s infested with aliens, too. And that’s when you have to jump you. “You” meaning Seth Walker, a combat engineer which seems to be the only survivor of the ship (but, of course, you’re not).
Your mission is quite obvious: destroy the aliens, save the human race and so on and so forth. The way you’ll do it, though, is not exactly thrilling – at least not after playing the games for about 30 minutes: basically all you have to do is keep clicking on the swarms of aliens attacking you, without having to worry for your life power, ammunition or anything similar. If you get killed, there’s no problem, you can automatically get respawned in the latest “health station” – which happen to be all over the ship, so it’s not a big deal at all. To make it even stranger, it appears that sometimes it’s better and easier if your character dies, since he is the only one respawning, and not the aliens.
There is one very (potentially) interesting part in Space Siege which, unfortunately, seems rushed and unfinished. You will get the option to enhance Seth Walker with different cybernetic parts (a leg here, a brand new little eye there) until you become a full robot with a cybernetic brain. However, the choice is all yours: go for an enhanced eye and gain a bonus to your attack power but lose an important part of your humanity or say no, tie a bandana on your head and start spreading bullets yelling “I am the son of Rambo!” (No, unfortunately, that ain’t possible either.)
And there are more strange things: the Health Stations are NEVER guarded, even though there seem to be millions of Kerak aboard the spaceship. Also, all the rooms on Armstrong are filled with conveniently-placed exploding barrels which, you’ve guessed it, make your life easier. Actually, the feeling you’ll have after playing Space Siege will be that of an experience intentionally made easier for you by the developers.