As reported earlier, the 6th major entry in the Gran Turismo series will feature a substantial microtransaction system built within the overall game. There are a handful of buying options available for players, ranging from $5 all the way to $50 for a certain amount of credits (the title’s in-game currency). Despite the public’s lack of acceptance for these microtransactions, Sony president of Worldwide Studios Shuhei Yoshida defended them on twitter.
“Read the posts, the game is just offering an alternative path to busy people,” Yoshida said on Twitter. “Read reviews when they come out.”
He also went stating these types of business models are not a “bad thing” if they are truly optional. The game has to be designed in a way that doesn’t intrude on players who refuse to spend the extra money on these optional purchases.
“Microtransaction per se is not a bad thing,” he said. “How the game is designed around it could become a problem.”
GT6’s most expensive, the Jaguar XJ1, costs around twenty million credits which amounts to roughly $130. Whether or not the game was developed fairly, and allows players to acquire the car just by playing it, remains to be seen.
The game will debut on December 6 for the PS3.