This follows complaints regarding the games 20GB day one download, which will contain the bulk of the collections’ multiplayer content. The games’ campaign modes will be playable from the disk whilst the update downloads.
Halo franchise development director Frank O’Connor posted on NeoGAF defending the download following complaints from fans.
“The game is designed to run as a single, unified product, digital is seamless obviously, but we also wanted disc users to have the same experience, without swapping discs,” he wrote. ”Since the bulk of it is MP or MP related, the logic is sound. There will ALSO be a TU in there, but that in itself is a tiny fraction of the content.
“We realize that this isn’t ideal for everyone, but it’s the path to the smoothest eventual experience.”
In another post, O’Connor sympathised with those unhappy with the download, however he says that currently the two-disc idea is not a practical solution at this point in the Xbox One’s life.
“It simply wasn’t practical for this product, this year in this timeline. The Xbox One platform continues to improve and mature, arguably faster and more meaningfully than others and maybe next year two discs or some other method would have been the right approach, but this year it’s the option we have available that on balance, makes the most sense for this giant, ambitious project.
“Do I understand the inconvenience and annoyance for some users? Of course. I’m not going to blow smoke or ignore it. For some folks it will be straight up annoying and I both apologize unreservedly for the irritance, and hope that the package and the way it works more than makes up for it.”
He ended by saying that 343 continue to look at ways to reduce the inconvenience in the future.
Halo: The Master Chief Collection is due for release on the 11th November.
What are your thoughts on the download size?