Battlefield 4 creative director Lars Gustavsson has revealed that DICE still have an interest in continuing the much beloved Bad Company series. Despite their own love for the series, both the Mirrors Edge and Battlefront reboots are getting in the way of the fps’ development.
“I love it. I want to see it again…. But trust me, the Bad Company team] isn’t forgotten, they are just on a very long vacation, Gustavsson said. So they are out there, they’re coming back.” Gustavsson titled Bad Company as “creative freedom,” for his team.
In an interview with, VG247, Gustavsson has also expressed his dissatisfaction with his teams Battlefield 3 launch several years ago.
“We shipped Battlefield 3, which we should be slapped for, with probably the worst set ups ever,” Gustavsson said.
“As a pilot, you had to fly your plane and only kill other planes with your cannons. You didn’t have any counter-measures; you didn’t have any missiles. And that’s basically for the best of the best pilots; that’s what they should do to show their skills. [As a beginner], you should have counter-measures, you should have heat-seeking missiles to give you a smooth ride into the game and then from there on you should customise.”
Gustavsson has promised fans that they have listened to complaints and have given their full effort into making Battlefield 4 a much more streamlined and smooth gaming experience when compared to its predecessor.
“Part of it is when you do 64 players, vehicles, even if it would be team deathmatch it’s a much more overwhelming experience. With Battlefield 4 we’ve done numerous things. We heard this feedback once again from Battlefield 3. We did a lot of tests; some of them were simple stuff just directly correlating to input latency and stuff like that. People were behind an enemy; they thought they had a perfect kill but with latency and everything it turned out that they missed, and they wondered why.”
Battlefield 4 is set to launch on October 29 for the PC, Xbox 360, and PS3. And November 22 for the Xbox One and PS4.