dantes-inferno-screenElectronic Arts have announced that their upcoming original IP, Dante’s Inferno, will also get a PSP release, which might be a very smart move after all, if we are to consider the fact that Sony’s handheld needs some new games more than the desert needs water. And this could translate as more sales for EA and, if everything goes well, a great deal for the PSP owners.

Developed by EA’s Redwood Shores studio and Montreal-based Artificial Mind and Movement, Dante’s Inferno for the PSP will deliver the same epic adventure that’s promised to hit PS3 and Xbox 360 consoles, taking players through the nine circles of hell.

“Our team and the team at A2M are taking the vision for Dante’s Inferno and translating it directly to the PSP,” said Jonathan Knight, executive producer and creative director on Dante’s Inferno. “PSP owners can expect to get the same level of fast, responsive gameplay through all nine detailed and unique circles of hell we are aiming to achieve on the consoles.”

Just like the poem it’s based on, players of EA’s 3rd person action adventure game will descend through all nine circles of hell: limbo, lust, gluttony, greed, anger, heresy, violence, fraud and treachery, playing as Dante as they battle through a gauntlet of unimaginable evils, fighting to recapture the soul of his beloved Beatrice. Sounds cool. Very cool.