Battlefield 4Battlefield developer DICE has been battling a number of server problems that have been affecting Battlefield 4 this weekend.

One problem faced was the PC version of the game being attacked by a distributed denial-of-service attack (DDoS attack), which is used to try and interrupt servers. This led to the PC version being unplayable online for the majority of the weekend.

Producer for the game Ali Hassoon, or Striterax, posted a message on the Battlelog Forums to explain the issues they’re having:

“Hi guys, we are being targeted by a DDOS, but working on fixing it ASAP. I’m sorry somebody is ruining your and my day. Rest assured we are doing our best to mitigate the situation though.”

This was only the beginning of DICE’s problems, though. Following the release of the PlayStation 4 in North America on Friday, DICE have faced a number of complaints regarding crashes and instability, with the game mode Conquest being one of the worst things affected.

Whilst they try and work out the problems, DICE announced they would be deploying an emergency server.

We are deploying a new server to the Playstation4 platform.” Hassoon posted, again on the Battlelog Forums, “You might be disconnected from your session as servers are restarting to apply the new patch. The server update addresses a very severe crash issue on the PS4.”

He later posted to assure people that the Conquest bug is being worked on:

“We are working on the Conquest bug too and will release the patch for that when the fix is ready. This fix will address a client crash, the second most common one at that. So hopefully you will notice less crashes when the servers have updated.

“We have more PS4 updates coming in very soon as well.”

The PS4 launch of Battlefield 4 has certainly had a rocky start, with the forums buzzing with complaints about the numerous issues affecting the online portion of the game.

Were you affected by any problems with Battlefield 4 this weekend? Were you unable to get online on PC, or have you encountered some of the troubles plaguing the PS4 version at the moment?

1 COMMENT

  1. Same kind of problems PSN has been facing. Just too many server requests and accesses all at once, causing the servers to mass-reboot or just give up altogether. Sony did this on purpose, I think, to avoid having to deal with buying too many servers to deal with regular daily user load. They know the maximum demand and are now accommodating for it, I think.

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