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Tomb Raider Review

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tomb-raider-boxartUnlike a lot of male gamers who grew up in the 90’s and early 2000’s, I’ve never really understood the appeal of the Tomb Raider series. Granted, the only one I really played more than an hour of was Tomb Raider: Legend on my PSP, which I found that to be mediocre at best and downright frustrating at worst; the rest of the series seemed to me to be nothing more than eye candy for horny teenagers guised in a thin veil of an adventure game. I’ve never even understood why everybody ogled over Lara Croft so much, other than the obvious fact that she was created primarily as a video game sex symbol. Beyond this though, you often hear gamers talking about how awesome of a character Lara is, even though, from my perspective, she has always a “Mary Sue” who is perfect in every way, and completely dull all around.

I’ve even heard people praise Lara for being a “strong female character”, even though she’s probably done more to harm the depiction of female game characters and, by extension, gaming as a whole than any other female lead. Like I touched on before, I have little experience with past Tomb Raider games, so my opinion may be completely unjust, but either way this the image of Lara Croft that has been conveyed to the masses not only by the media, but by the game’s own marketing strategies. So, that said, is Tomb Raider any good? Does this reboot take the series in a new direction? Is Lara Croft finally a character with some substance, rather than just a pair of butt-kicking breasts? Well, allow me to answer these questions with an emphatic YES!

I’ll start off by saying that when I first heard Crystal Dynamics would be rebooting the stale Tomb Raider series, I was cautiously optimistic. For all of the harsh words I’ve said about Lara Croft as a character, I’ve actually seen a lot of potential for her to become a strong female lead, and with this new reboot I can finally say that Lara has become not only one of the best female video game characters ever, but one of the best game characters of any sex or gender. Rather than being a flawless Mary-Sue, her flaws are laid out for the world to see; she has her weaknesses, she has her limits, and she actually feels like a human being rather than a robotic analogue. As the story progresses and Lara endures more hardships, her personality undergoes quite the metamorphoses, transforming her from a sort of traveling scholar who relies on the strength of others, to a full-fledged survivor and adventurer that has gradually discovered strength within herself.

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Don’t be sad Lara; just think of that deer as your local McDonald’s.

Beyond this, the developers managed craft her personality in such a way as to show just how strong and determined she is, without falling in to the oft sprung trap of giving her traits that are more commonly associated with masculinity. It’s incredibly refreshing to finally play as a strong female character that doesn’t have a stereotypical male persona or is devoid of personality entirely. I absolutely adore the way in which the developers managed to give Lara the strength needed to accomplish her goals, without sacrificing any of her femininity.

Of course, having a strong protagonist doesn’t automatically equate to a good game, but I can honestly say that Crystal Dynamics has hit this one out of the park. The story opens with Lara on an expedition to find the lost island kingdom of Yamatai which is said to have been ruled by a Sun Queen who could control the weather. During a particularly fierce storm, her ship is torn apart and she is separated from her shipmates. Lara makes her way to a nearby island and begins to search for the ship’s crew. However, things are never that easy and turn downright dangerous when a Sun Queen-worshipping cult called the Solarii begin kidnapping and killing Lara’s friends.

When Lara is alone, the story is spectacular, well executed, and has great pacing and story progression. We clearly see the multitude of conflicts on display as you progress through the game, and furthermore we see the effect each has upon Lara; there is one scene towards the end of the game where you come across a mirror and you watch as Lara stares at herself for a moment. In her eyes you can clearly see that she isn’t the same person who arrived on the island. The old fiction writer’s adage of “if you love your characters, put them through hell” was taken into great account; we see and feel each injury, each near death experience, and each of them appeals greatly to our own base fears. This leads to an unbelievable amount of immersion that causes you to project your own consciousness into Lara; as such, you develop a deeper understanding of who she is, why she is fighting, and how she becomes so strong.

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Don’t worry, the fall won’t kill you…

Conversely to this, the other characters are pretty bland, which unfortunately leaves a few gaping holes in an otherwise decent story. For one, all of the other characters are your typical cookie-cutter archetypes with zero character development and no depth; though I will laud the developer’s attempt at a racially diverse cast, even if these characters do fall short. This is too bad because it detracts from the relationship between Lara and the player; you’re never able to empathize with anyone else and as such, can never truly understand the ferocity in which Lara fights for them, aside from her internal conflict about being the one who led them on the failed expedition. Thinking more critically on the matter though, this poor character interaction may actually work in Tomb Raider’s favor. Since one of the main themes of the narrative is relying solely on yourself and your instincts; having the other characters be more fleshed out and fully realized might actually detract from the disconnect towards other people that grows within Lara as her character evolves.

Another thing that annoyed me with Tomb Raider’s story is that it continuously uses the trope of having the characters split up for some obligatory reason. There’s a point near the beginning of the game where almost all of the characters are reunited, but then they decide to break off into groups for a reason I honestly can’t remember. If you and a bunch of other people were stranded on an unfamiliar island, would you make the conscious decision to split up? I didn’t think so.

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So, I was thinking. How ’bout you go climb up that mountain to look for the others, and I’ll stay back here and eat chips. That’s fair, right?

Gameplay wise, Tomb Raider is similar to the Uncharted series in that it has you swapping between climbing/puzzle solving, and third-person shooting. One of the aspects of the game I was most excited about was the idea of surviving in the wilderness. Unfortunately, this didn’t play as big of a role as I had initially thought it would, and the game turned out to be more of an action epic, than a survival game. Tomb Raider has you climbing cliff faces and ancient ruins like you’d expect, but it also has you exploiting your surroundings to take out your enemies and traverse the island. Climbing around jumping from ledge to ledge has never been more fun and varied, and using your climbing axe to work your way up the face of a rock is strangely satisfying and never dull.

Combat feels very natural and is rarely frustrating. Technically, you only have four weapons to choose from when dispatching your enemies: five if you count the climbing axe. Among these are a bow, a pistol, a machine gun, and a shotgun. Each weapon has various upgrades that increase its damage, reload speed, firing rate, and more; you can upgrade your weapons by collecting, and subsequently spending, “salvage” from special boxes scattered around each level, or from enemy and animal corpses after you have unlocked a certain skill; you can also find weapon parts to increase their stats even more. After a while, your arsenal begins to serve other purposes than just killing people and animals. For example, the shotgun can bust through some debris to allow you to pass by; the bow has a rope arrow feature that can be used to string up zip lines, latch onto rope covered objects from a distance so you can pull them towards you, or even open certain doors. These secondary uses for your weaponry give the game a sort of “metroidvania” feel that is always welcome in my opinion.

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I wonder if the “hair trigger” also has TressFX.

Killing an enemy or animal, finding a hidden item, or reaching a certain point in the game yields experience points which eventually add up to a skill point that you can spend on a skill in one of three categories: hunter, survivor, or brawler. These skills allow you to do different things such as the ability to collect salvage from fallen enemies, increase your maximum ammo capacity, allow you to attack with your climbing axe, etc. Apart from the aforementioned methods, you can also gain XP and salvage by completing a multitude of side challenges; completing these challenges is completely optional, unless you want to finish the game with all your skills and weapons maxed out. Apart from the main story or the challenges therein, there are also tombs in which you can explore to find more XP, salvage, and weapon parts. These tombs are basically just a separate room with a puzzle to solve; I guess the developers thought the main game was too devoid of puzzles, which admittedly is true, though that’s not necessarily a bad thing.

The subject of violence is approached in a careful, yet effective way and I have to give huge props to Crystal Dynamics for not pulling any punches. The violence in Tomb Raider is mostly born from how many people you have to kill, however, unlike previous entries in the series, you get a sense of the effects that the act of ending this many lives has on Lara’s psyche. The first time she has to kill someone, she becomes distraught and sick to the point of almost throwing-up, but after a while she becomes desensitized to the act of killing, and even comments on how frighteningly easy it actually is. I was also worried that because Lara is a woman, the developers might feel obligated to omit any violent acts done to her which, in my opinion, would be quite sexist. There’s one scene in particular where a group of men beat the crap out of her; taken out of context, this could easily be seen as a male dominance fantasy, but when you take a more intellectual look and don’t jump to conclusions, you can see that this isn’t the case. Think about it, by this point in the game Lara has killed at least 50 of these men’s fellow cult members, and was just about to kill all of them until she was forced to drop her weapons at the threat of her friend being killed. The fact that she’s a woman has nothing to do with the scene in question, and I applaud the tactful way in which it was executed.

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Spoiler alert: one of these two people is about to die; bet you can guess which one!

The death animations are particularly brutal, and at first seem somewhat out of place with the overall tone of the game. However, I think this was a good design choice on the part of the developers because it depicts a more realistic, albeit gruesome, fate that could potentially happen to someone in a survival situation. Unlike a lot of M rated games, Tomb Raider isn’t really all that violent in terms of blood and gore or killing in a grizzly fashion, but rather it has instances that are far less “cartoony” and much more likely to happen in real life. I can witness people getting chainsawed in half in Gears of War and not bat an eyelash due to how unrealistic is, but when I mess up and see Lara getting impaled through the skull from under chin to crown of head, I can actually feel it.

Aesthetically, Tomb Raider simply looks fantastic and was clearly created with painstaking detail. Aside from collectables, nothing looks deliberately placed; rather, the game has a very organic feel that is furthered by the exemplary visuals and highly polished graphics. Issues such as screen tearing, visual artifacts, lighting/shading issues, clipping, and texture pop-in are few and far between, so it’s clear that Crystal Dynamics put a lot of love and effort into this project.

The opening gameplay sequence is very fast paced and exhilarating, to the point that afterwards I actually felt my heart beating faster than normal, and even felt short of breath. This is a perfect way to draw players into the game while giving them only a fraction of the truly epic and adrenaline packed moments that are to come, as well as setting up the exasperating crescendo of an ending that is quite satisfying and will leave you with a sense that you had just finished an amazing adventure; mostly because you have.

The only real downside to Tomb Raider is the cutscenes. While they aren’t terrible, they do clash heavily with the gameplay sections in that they are very mechanical and forced compared to the fluid nature of the gameplay, and as such, the resulting transition between the two is quite jarring.

Tomb Raider’s already glimmering coat of polish is further waxed by a slew of great design choices and game mechanics. One of these is an ability called “Survivor Instinct” that allows you to see important items and key parts of your surroundings. This is very useful if you get stuck in an area and cannot discern where to go, or you are just on the lookout for items of interest and enemies. It’s also nice that you can fast travel between different campsites so you can go back and collect items that you may have missed or could not acquire when you were initially there. The interface of the game is very simple and clean, with no unnecessary distractions; I always like games that don’t have a HUD present to obstruct the screen. All of this is wrapped up with controls that feel both precise and natural, and give the game a sense of fluidity that few others have achieved.

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So, um…where can I find a place like this?

I’ll just go on record and say that I absolutely adore Tomb Raider. This is by far the best entry in the series, and is easily my favorite game so far this year; sorry Ni No Kuni. There are a handful of flaws that prevent this from being a true masterpiece, but certainly not enough to detract from the overall enjoyment that is to be had. Lara Croft is finally a truly great character, female or otherwise, and has now raised the bar of video game character development that other developers will be hard pressed to overcome. Here’s to hoping Crystal Dynamics can further refine this new formula, and come up with new and interesting ways in which to explore Lara Croft’s character.

Final Rating:

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1 Comment

  1. Ziv

    March 19, 2013 at 11:38 am

    I finished the game and I have to say that this game was great, the adventure, the weapons and the tactic ways to kill your enemy were really great also the crafting weapons and upgrading them by collect thing tools. Thank for your post!!! ^_^

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Top 7 Video Game Based Movies You Must Watch on Hulu in NZ

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Are you tired of playing video games all day long? Why not take a break and watch some video game-based movies on Hulu in NZ? With its vast collection of movies and TV shows, Hulu is the perfect platform to satisfy your gaming cravings.

From action-packed thrillers to heartwarming dramas, we would recommend you to get Hulu in NZ, because Hulu has it all. So, without further ado, let’s dive into the top 7 video game-based movies that you must watch on Hulu in NZ.

Assassin’s Creed (2016)

Genre: Action, Adventure, Fantasy

Director: Justin Kurzel

Major Cast: Michael Fassbender, Marion Cotillard, Jeremy Irons

Runtime: 1 hour 55 minutes

The first on our list is the movie adaptation of the popular video game franchise “Assassin’s Creed.” Starring Michael Fassbender and Marion Cotillard, this movie follows the story of Callum Lynch, who discovers he is a descendant of a secret society of assassins. With stunning visuals and breathtaking action scenes, this movie is a must-watch for any Assassin’s Creed fan.

Rampage (2018)

Genre: Action, Adventure, Sci-Fi

Director: Brad Peyton

Major Cast: Dwayne Johnson, Naomie Harris, Malin Akerman

Runtime: 1 hour 47 minutes

If you’re a fan of monster movies and video games, “Rampage” is the perfect movie for you. Starring Dwayne “The Rock” Johnson, this movie is based on the classic arcade game of the same name. The movie follows a primatologist who teams up with a genetically modified gorilla to stop two other genetically modified animals from destroying the city. With its over-the-top action and humor, “Rampage” is a fun-filled ride from start to finish.

Sonic the Hedgehog (2020)

Genre: Action, Adventure, Comedy

Director: Jeff Fowler

Major Cast: James Marsden, Jim Carrey, Ben Schwartz

Runtime: 1 hour 39 minutes

For all the Sonic fans out there, “Sonic the Hedgehog” is a must-watch movie. Starring Jim Carrey as Dr. Robotnik and Ben Schwartz as the voice of Sonic, this movie follows Sonic as he teams up with a human cop to stop Dr. Robotnik from taking over the world. With its fast-paced action and lovable characters, “Sonic the Hedgehog” is a movie that both kids and adults can enjoy.

Mortal Kombat (2021)

Genre: Action, Adventure, Fantasy

Director: Simon McQuoid

Major Cast: Lewis Tan, Jessica McNamee, Josh Lawson

Runtime: 1 hour 50 minutes

If you’re a fan of the Mortal Kombat video game franchise, you won’t want to miss the 2021 movie adaptation. With its gory fight scenes and iconic characters, this movie is a love letter to the fans of the game. The movie follows a group of fighters who are recruited to participate in a tournament to determine the fate of the world. With stunning visuals and non-stop action, “Mortal Kombat” is a movie that will leave you on the edge of your seat.

Warcraft (2016)

Genre: Action, Adventure, Fantasy

Director: Duncan Jones

Major Cast: Travis Fimmel, Paula Patton, Ben Foster

Runtime: 2 hours 3 minutes

Based on the popular MMORPG game, “Warcraft” tells the story of the battle between humans and orcs. Starring Travis Fimmel and Paula Patton, this movie follows a group of human heroes as they try to stop the orc invasion. With its epic battles and stunning visuals, “Warcraft” is a movie that will transport you to a world of magic and adventure.

Tomb Raider (2018)

Genre: Action, Adventure, Fantasy

Director: Roar Uthaug

Major Cast: Alicia Vikander, Dominic West, Walton Goggins

Runtime: 1 hour 58 minutes

Based on the popular video game franchise of the same name, “Tomb Raider” stars Alicia Vikander as the iconic Lara Croft. The movie follows Lara as she sets out on a dangerous journey to solve the mystery of her father’s disappearance. With its intense action scenes and captivating storyline, “Tomb Raider” is a movie that will keep you hooked from beginning to end.

Resident Evil (2002)

Genre: Action, Horror, Sci-Fi

Director: Paul W.S. Anderson

Major Cast: Milla Jovovich, Michelle Rodriguez, Eric Mabius

Runtime: 1 hour 40 minutes

Last but not least, we have the classic zombie horror movie “Resident Evil.” Starring Milla Jovovich as Alice, this movie is based on the popular video game franchise of the same name. The movie follows Alice and a group of survivors as they try to escape from an underground research facility infested with zombies. With its tense atmosphere and pulse pounding action, “Resident Evil” is a must-watch for any horror or action movie fan.

Conclusion

So there you have it, the top 7 video game-based movies that you must watch on Hulu in NZ. From the high-flying action of “Assassin’s Creed” to the terrifying zombie outbreak in “Resident Evil,” each movie offers its unique take on the beloved video games that inspired them.

Whether you are a die-hard gamer or a movie enthusiast, these movies are sure to satisfy your craving for pulse-pounding action and adventure.

Hulu in NZ offers a fantastic selection of movies and TV shows that cater to a wide range of tastes and preferences. With these top 7 video game-based movies, you can immerse yourself in the world of your favorite games and enjoy them on the big screen.

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Top Fighting Games on Android

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Fighting Games on Android

Fighting games have been a major sub-genre of the industry since the dawn of gaming. While the original fist-fighting game came out in 1976, the genre arguably peaked in the 1980s. Dozens of franchises came smashing down arcades, from Mortal Kombat to Tekken.

But gamers do not need to visit the local gaming center anymore to get in on the action, as platform fighters and hand-to-hand combat have long gone mobile. So, are you up for a brawl? Whether you’re into brutal MMA fights or formidable superhero battles, let’s round up some of the best fighting games to play on Android.

Marvel Contest of Champions

While movies and comic books are still at the core of its extended universe, Marvel has also expanded to the gaming medium. Much to mobile gamers’ dismay, though, exhilarating brawler games like Marvel’s Avengers and massive crossovers like Marvel vs. Capcom never made it to smartphones. But Marvel Contest of Champions is more than epic enough to make up for it.

Developed by Kabam, this versus-fighting action game features a pretty strong line-up comprising virtually every Marvel character in the book. Beloved heroes like Wolverine, Spider-Man, and Hulk are all set for battle throughout iconic Marvel locations, such as Asgard, Stark Tower, and Wakanda. Yet players may as well pick supervillains to pit against the good guys. So, assemble the strongest super-heroic team and combine each champion’s unique set of devastating attacks and special abilities. Better yet, this mobile Marvel game allows for competitive multiplayer fighting.

Skullgirls: Fighting RPG

Skullgirls is a solid contender for best mobile fighting game out there. This fighting RPG by Autumn Games has got some incredibly responsive battle animations going for it, and just enough grind to keep players engaged for hours on end. Fun special moves and combos take fast-paced combat to the next level, serviced by colorful background visuals and a jazzy soundtrack that may feel out of place but gives the game that much more flavor.

And all kicking and pummeling aside, Skullgirls has much in the way of the story, too. In an original twist on the genre, this 2D RPG features an all-female cast of quirky yet fierce hand-animated characters. Players may even customize their fighter while searching for the elusive Skullgirl and stopping her from destroying the city of New Meridian.

Mortal Kombat

Alongside Capcom’s Street Fighter, Mortal Kombat is probably the best-known fighting franchise in the world. The series stemmed from the idea of making a video game starring action movie superstar Jean-Claude Van Damme. Funnily enough, JCVD would eventually play center stage in the live-action adaptation of Street Fighter. Still, Mortal Kombat spawned countless installations, TV series, and feature films.

And gamers can now experience the visceral fighting and trademark Fatalities that made the franchise so infamous straight on mobile. Mortal Kombat shows off a whopping roster of over 130 warriors, who level up through challenges of increasing difficulty. Teaming up fighters with matching synergies, mobile players can tackle ferocious enemies in online competitive mode or all on their own. This mobile version of the legendary game also includes a card collection feature.

EA Sports UFC

The intensity of the Octagon translates superbly to the gaming medium. Released by Electronic Arts on multiple platforms, EA Sports UFC quickly became the go-to title for gamers with a knack for mixed martial arts. And the mobile version doesn’t disappoint, pitting up to 97 UFC fighters against one another in heated fashion – and even martial arts legend Bruce Lee as an unlockable bonus. EA Sports UFC may thus be the perfect mobile game to dive into while waiting for the next big superstar comeback.

Meanwhile, prominent fighters like Valentina Shevchenko and Nikita Krylov will keep fans on the edge of their seats in upcoming UFC events. And MMA enthusiasts can even spruce up the experience with a gamble. Reviewers like SBO have laid down the most profitable online bookies for punters to explore. The best sportsbooks offer a range of betting options on MMA, ranging from method of victory to total rounds. Lofty bonuses and welcome packages also await newcomers. And online punters can make bank out of even more sports, from the ultra-popular to the niche.

Fighting games are as old as time. But with improved gameplay and ever-so-striking aesthetics, they’ve remained fresh throughout the decades. And players can now get their fists to do the talking on mobile, from retro titles to inventive entries.

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What to Expect from Gaming and Online Casinos in the Next 10 Years

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Cards,Mouse,Coins and dice.

The 21st century has been a great time for gaming and online casinos. We’ve seen explosive growth in both sectors, with new technologies and platforms emerging constantly. The following 10 years promise to be even more exciting, as we’ll see even more innovation and growth in the gaming industry, as well as the online gambling industry.

In this blog post, we’ll look at some of the trends that we think will shape the next decade of gaming and online casino development. So whether you’re a casual player or a hardcore gambler, read on to find out what the next 10 years have in store for you!

The increasing popularity of online casinos and gaming

With many people stuck at home, they turned to digital platforms for entertainment, including gaming and slots sites. As a result, these sectors have seen explosive growth over the past few years. With the increasing popularity of technology, games have moved from physical pieces to digital pixelated ones, allowing for even more immersive and engaging gaming experiences.

With the online world ever-growing, it was only a matter of time before gambling followed suit. Nowadays, casinos are looking for ways to pull in more business through rewarding online slots promotions, as opposed to the regular operations in brick-and-mortar casinos. In addition, advancements in technology have allowed for the development of online slots, poker rooms, and other casino games that are not only secure and safe to play but also offer a level of quality that is comparable to land-based casinos.

Although we have made a lot of progress, especially with online casinos and online slots games, there is still more to come. Here are some of the changes we predict for this billion-dollar online casino industry in the next ten years:

The increasing legalization of online casinos globally

As online gaming becomes more and more popular, we are seeing an increased push for the legalization of online gambling in countries all around the world. With more people playing on digital platforms and experiencing the benefits of online casinos, governments are recognizing this trend and moving towards changing laws to allow for wider access to these online gambling sites.

For example, in the United States, more states are beginning to implement legal gambling solutions due to the US federal government softening its regulations. And this trend will likely continue in the coming years, as more countries begin to recognize the benefits of legalizing online casinos which include increased tax revenues and a better way to regulate gambling in the digital age.

Virtual reality gaming

With the rise of virtual reality technology, we can expect to see casinos offer more immersive gaming experiences. Players will be able to experience realistic casino environments and games through VR headsets, allowing for an even more realistic gaming experience. Game developers are constantly releasing new concept games to online casinos, and we can expect these same sorts of fun, attractive experiences to be available in the next few years.

Blockchain Technology for Transparent and Fair Gambling Systems

Another major trend that we will see in online casinos and gaming over the next decade is the use of blockchain technology. With this technology, players can rest assured that they are getting a fair chance to win while enjoying secure transactions and transparent gambling systems. Blockchain technology allows for all casino transactions to be recorded on an open ledger, making it difficult for casinos to manipulate the outcomes of games. As a result, players can enjoy more trust, transparency, and fairness in their online gaming activities.

Casino

Game development

When visiting an online casino, it is essential to find an operator that provides a good variety of games. For instance, slots games are very popular in the digital environment, finding a provider with a good variety of slots games will chance your experience. You could find different slots themes and choose the slot game you like the most. In the next ten years, we could be expecting new games integration with better graphics, creative and fun. Game developers will have a higher demand and they will be providing cool slots themes and other casino games.

Top of the line Live Dealer Games

Finally, we will also see more sophisticated live dealer games in online casinos and gaming over the next decade. With the rise of 4K and 5K resolution cameras, online casino providers have been able to offer gamers a much more realistic viewing experience.

These live dealer games can be streamed from various locations, allowing more people to join and play different types of online games. With a more advanced streaming quality, players can now interact with real dealers in real time and enjoy a variety of table games such as roulette, slots, blackjack, and baccarat. With so many exciting changes coming our way, we can look forward to even more engaging gaming experiences in the years ahead!

In Summary

Overall, it’s clear that the gaming and online casino industries are undergoing major changes as we look toward the future. Whether you’re an avid gamer or just a casual player, there are exciting developments on the horizon that will shape how we interact with these platforms – and how they affect our daily lives. So if you’re looking for the best possible experiences from the gambling and casino industry, in particular, be sure to keep an eye out for these exciting online casino trends as well as online slots promotions that suit your playing style.

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