Take-Two Interactive, publisher of such varied games as Borderlands, the WWE 2K series, BioShock, XCom and anything Rockstar related (Red Dead Redemption, Grand Theft Auto etc.) recently published its earnings report. Eurogamer took the time to wade through the dense financial document to pull out a few succinct highlights.
Despite the publisher not managing to make a profit, strong sales of the recently-released BioShock Infinite, continuing sales of Borderlands 2, NBA 2K13 and Major League Baseball 2K13, as well as “catalog sales” (IE older games) all strongly contributed to net revenue in the fourth fiscal quarter of 2013. Catalog sales accounted for 25% of this revenue, while digitally-delivered content (presumably including full games and DLC) accounted for 27% (and grew 192% over the previous year).
Further wading reveals that 3,7-million units of BioShock Infinite were shipped, and “enjoyed significantly higher first month sell-through than any other BioShock release”. Also announced is the fact that there is “solid demand” for the game’s season pass, despite having no indication of what such DLC “season” will contain.
The future is also quite rosy for the publisher, as they expect to turn over record profit with the release of Grand Theft Auto 5 later this year. “Our current outlook is to be profitable on a non-GAAP basis in fiscal 2015 and for the foreseeable future”, said Strauss Zelnick, Chairman and CEO of Take-Two.