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Best League Players of all Time: League of Legends

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League of Legends

Today, we delve into the realm of League of Legends to explore the elite echelon of players who have left an indelible mark on the game. Join us as we unveil the top 10 players who have redefined mastery, strategy, and competitive excellence in the world of League of Legends.

10 Best League Players Of All Time

1. Faker ( Lee Sang – hyeok)

Faker

Lee Sang – hyeok better known as Faker, is undoubtedly one of the best LoL players of all time. He was a World Champion by September even after starting his career in February 2013. Faker competed at international level for League of Legends and won eight domestic titles in Korea with T1. His most feared champion is Leblanc . Faker’s performance was a masterclass in League Of Legends. He has always been a player who leads the way for emerging champion picks and trends within the game.

“He was the League’s best player in the era where the game was at the forefront of nearly everyone’s mind in competitive gaming. He also stands out because of other qualities like his fierce loyalty to T1 during a time when most of the top players in Korea left for big Chinese team paydays.”

Also Read: How To Check Your League Of Legends MMR System?

2. Uzi (Jian Zi-Hao)

Uzi

A winner of Royals Never Give Up (RNG) and won the first League of Legends gold medal on behalf of China in the Asian Games in Indonesia. While playing for RNG, his side had a long-time rivalry with EDG. During his time with Royal Never Give Up, Uzi won some prestigious esports tournaments, like being the MSI Champion in 2018, along with being a two-time LPL champion. When you combine this with his MVP awards and appearances in All-Pro First Teams, it’s fair to say that Uzi has taken a decent share of some massive prize pools.

3. Madlife

Madlife

Hong “MadLife” Min-gi started playing League Of Legends in September 2010 as AD carry,  But later switched to support . His favorite champions are Alistar, Blitzcrank, Thresh. He is one of the top skill shot based support players in the world. His ability to execute difficult plays under pressure, such as landing crucial hooks or saving teammates with timely crowd control, set a new standard for support players globally.

MadLife consistently performed at a high level throughout his career, both domestically in Korea’s OGN (now LCK) and internationally. His performances were instrumental in the success of his teams, particularly CJ Entus (formerly Azubu Frost) where he became an icon.

4. Smeb

Smeb 

Song “Smeb” Kyung-ho (born June 30, 1995) is a retired Korean player who was recently a Top laner for KT Rolster. Smeb, also known as Song Kyung-ho, is a part of the KT Rolster team. This player is well known to LoL lovers. Fans willingly cheer personally for Smeb, whichever team he plays for. As a professional LoL esports player, he is able to earn good money. At this moment the player’s earnings – $ $268,729.

5. Theshy

Theshy league of legends

His name was previously Kang Dong-Geun. Threshy currently has the biggest Gold diff, CS diff, and XP diff in his favor at 15 minutes and most solo kills across all players at worlds. His damages are super powerful. He is . Known for being super aggressive in the past, the Korean top laner has learned to be more conservative in given situations. 

Also Read: Cheat Code Pokemon Ruby: Full list of codes

6. Nuguri 

Nuguri league of legends

Nuguri, by nature, is a gambler. As a player, he plays League at times like it’s a one-on-one contest between him and his top lane opponent, pushing as far into the enemy’s territory as humanly possible. If he gets sideswiped by a roaming member of the opposing side and punished for his assertive instincts, Nuguri returns and continues pressing forward, a mixture of complete confidence in himself and abilities while also exhibiting his lack of professional experience.

7. Ruler 

Ruler league of legends

Ruler outshines in every game of league of legends and is also the best ADC player. he can play weakside to perfection, surviving and scaling with limited resources and jungle attention. When he needs to show up and carry, he is more than capable, but this adaptability is a huge asset to any team, particularly one with as many talented players as JDG because the enemy team never knows who might be the carry.

Also Read: How to Activate Wallhack Command in CS:GO

8. Doublelift ( Yiliang “ Peter” Pang)

Doublelift

Doublelift gained the attention of George “HotshotGG” Georgallidis in early 2011, and the two duo queued together. Doublelift has represented North America in every All-Star tournament since 2013, with the exception of 2017.In November 2011, Doublelift left Curse and rejoined CLG, now as their starting AD Carry. [31] He was with CLG from 2011 to 2015, going through numerous roster changes and several LCS campaigns.

After the 2015 season, he joined TSM, where he won three LCS titles from 2016 to 2017. During spring 2017, he was a part-time sub for Team Liquid after taking the majority of the split off to focus on streaming. In 2018, he joined Team Liquid full-time and has been with them since.

Also Read: CS:GO Overpass Callouts: Interactive Map [Complete Guide]

9. Mata ( Cho Se -Hyeong)

Mata

Starting our list is Cho “Mata” Se-hyeong, who’s known as one of the best support players in the world thanks to his roaming vision, shotcalls, and clutch plays. While he has great raw skill in the game, he’s also a great team player and motivates his squad, which has set his legacy as one of the most influential players in the game’s history.

10. Rookie

Rookie

We have Song “Rookie” Eui-jin, a master mid laner. Rookie’s midlane skills and stories cross over multiple eras of the game’s competitive life, and also throughout different regions. In the Invictus Gaming 2018 World Championship, Rookie was able to show off how he’s able to adapt across metas. Although his later years have been rough, his peak output and overall career earned him a spot in the LoL Hall of Fame.

Also Read: Shroud’s Counter – Strike Settings, Crosshair, and Viewmodel

Conclusion

In conclusion, the top 10 players in League of Legends stand as paragons of skill, strategy, and leadership within the competitive gaming arena. Their achievements, from championship titles to innovative gameplay, have not only shaped the meta of the game but also inspired a generation of players worldwide. As we celebrate their contributions and enduring legacies, their impact continues to resonate, cementing their places as legends in the annals of esports history.

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Video Games

Tennis for Two, the First Video Game in History

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Long before consoles, cartridges, and online matches, a glowing green dot on an oscilloscope captivated visitors at a New York lab. In 1958, Tennis for Two turned nuclear research equipment into a quirky sports game, and many historians now see it as the first true video game created purely for fun.

A laboratory experiment that became a game

In the late 1950s, American physicist Willian Higinbotham worked at Brookhaven National Laboratory, a research center focused on nuclear science and particle physics. Each year, the lab held an open day to show taxpayers what their money was funding, but the static displays of instruments and charts were not exactly crowd-pleasers. Higinbotham needed something more dynamic to catch visitors’ attention.

He realized that Brookhaven’s Donner Model 30 analog computer was able to calculate ballistic trajectories, including the effect of gravity and wind resistance. If it could track the path of a shell, he thought, why not the arc of a tennis ball? In just a few hours, he sketched the design for a simple tennis simulation, and technician Robert V. Dvorak helped him build it over the following weeks.

The “screen” was an oscilloscope, a round cathode-ray tube normally used to visualize electrical signals. On in, the court appeared as a horizontal line with a short vertical line representing the net. A bright point of light was the ball. Two custom aluminum controllers sat on the table, each with a knob to set the hitting angle and a button to strike. Press the button at the right moment, and the dot sails over the net.

When Tennis for Two debuted on 18 October 1958, it was an instant hit. People lined up to play, and high-school students in particular had to be dragged away from the oscilloscope. The following year, Higinbotham showed an improved version, featuring a larger display and even different gravity settings so players could try a match “on the Moon” or “on Jupiter.”

Forgotten pioneer and the debate over “first video game”

After the 1959 open day, the game was dismantled so its components could be reused. For nearly two decades, Tennis for Two vanished from public memory while other experiments and commercial projects pushed video games forward. It resurfaced in the late 1970s, when Higinbotham was called to testify in patent lawsuits involving Magnavox and game-console pioneer Ralph Baer. Lawyers argued that his 1958 project counted as prior art, and suddenly this obscure lab demo was being talked about as the first video game.

Whether it truly is the “first” depends on how you define a video game. Earlier creations include the 1947 cathode-ray tube amusement device, the 1950 Bertie the Brain tic-tac-toe machine, and 1952’s OXO on the EDSAC computer, all of which experimented with electronic play in different ways. What sets Tennis for Two apart is that it ran on a computer, used a screen for graphics, and, crucially, was designed purely to entertain visitors rather than to showcase a machine or support research.

Furthermore, even if you don’t consider Tennis for Two the first ever game, it could be considered the starting point of a trend: sports games. Since its release, we’ve seen sports games in any platform, console, or even game genre imaginable. For example, Jackpot City Casino, among their themed slot games, has a few dedicated to different sports: basketball, golf, cricket, soccer… Higinbotham’s idea has influenced gaming forever.

Higinbotham himself never tried to patent the game and later said he would rather be remembered for his work against nuclear proliferation than for a “simple” diversion with an oscilloscope. However, the general public remembers his creation.. and he isn’t really shy about it. Brookhaven has built working replicas, museums around the world display reconstructions, and modern indie developers recreate its minimalist, side-on rallies for the web.

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Video Games

Top iOS Apps For Gaming Enthusiasts

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Gaming Enthusiasts

Gaming on The gGo

We take it for granted that our smartphones and tablets are more than just communication devices, but it is not so long ago that gaming enthusiasts had no option but to own a portable gaming machine if they wanted to play on the go. While some people still choose to have a specialist handheld console, it is incredible just how many games can be played in apps on our phones. Here we look at some of the top gaming apps that can be downloaded onto your iPhone and be on hand, in your pocket, wherever you go.

A Serious Approach to Fun

Apple is taking gaming seriously; its new “Games” App serves as a central hub for iPad, Mac, and iPhone, combining Apple Arcade titles, App Store games, and multiplayer experiences. It has put the social back into gaming. The company says it is emphasizing “Play Together” moments, so that players can see trending games among their contacts. The app is pre-installed on all iOS 18.5 devices, so mobile gaming comes standard, not as an add-on.

Back From the Cold

After a five-year standoff between Epic Games and Apple, Fortnite Blitz Royal has made a return to the platform. A legal feud over in-app payments has been resolved, and Fortnite officially returned to iPhones in May 2025. The game is created in mobile-first mode to ensure high-speed, “pick-up-and-play” action. Rather than complicated mechanics, it focuses on delivering intensity without complexity, making it perfect for casual gaming.

Blitz Royale is a 32-player, no-building battle on a mini Fortnite map. Each play zone lasts around five to six minutes, and you can play in solo or duo mode. There are also four and six-player squad game modes.

Casino Classics

One significant breakthrough for gaming enthusiasts has been the availability of mobile casino games. Online slots are particularly popular, but there are apps for every type of casino game, allowing players to have a flutter wherever they are. Players can check out some of the latest casino apps in the App Store or by visiting a comparison review site like Casino.org.  Rather than just plumping for a big-name casino, it is worth looking at their recommendations to find some hidden treasures.

Casino apps offer players faster speeds and sharper graphics compared to mobile browser versions of games. Streamlined navigation makes it easy for players to sign up and make deposits. However, they usually have a more limited range of games than the leading casino site. According to expert Martin Blackhouse of Casino.org, the top Canadian casino apps include Lizaro, Jackpot City, and Stake.

Perennial Favourites

While we tend to assume that the latest and most innovative titles are all the rage, it is worth remembering that some of the most enduring games remain the most popular. When we play in casual mode, we usually don’t want anything too challenging, so playing something familiar has special appeal.

This means that some of the top iOS apps for gaming enthusiasts include titles like Subway Surfers that just stand up to the test of time. Its simple yet compelling gameplay features easy-to-learn swipe controls for ducking, dodging, and jumping. The aim is to avoid obstacles and oncoming trains. As play progresses, speed and difficulty increase, making it hard to master. It has all the feeling of a classic scrolling platform game from yesterday, but with up-to-date appeal and contemporary graphics.

Quizzers and word games

While we tend to think of mobile gaming as action games, many people play much gentler variations. Crosswords and quizzes are incredibly popular, and a standout app is NYT Games, the home of Wordle. Free to play and wonderfully compulsive, the game only takes a few minutes to play but is sociable and challenging. All the player has to do is guess the five-letter word within six words. Sounds easy enough, but some dastardly options make getting the correct answer far from simple. Wordle’s popularity stems from people sharing and comparing their scores. There are even league tables and weekly competitions available.

The NYT apps offer plenty of other free games, including a quick daily crossword and a Connections wall where players have to group random words together. A subscription opens up even more opportunities, but for many people, the free games are just enough to wake up their grey matter.

Explore for Yourself

Whatever type of gaming appeals to you, you can guarantee that there will be an app for it. All you have to do is take a look around and try out some of those on offer. If you download something and feel it is not for you, don’t forget to offload it so it doesn’t take up storage space. Also, check about in-app purchases before you start playing so you do not get any nasty surprises. Gaming, after all, is supposed to be fun.

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Why Players Are Looking Beyond Big Launchers for Their PC Games

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For most PC gamers, launching into a new title usually starts the same way: opening Steam, Epic, Battle.net, or one of the half-dozen other clients that all demand updates the moment you’re ready to play. PC gaming today is incredible in terms of variety, but it also comes with a constant mix of logins, launcher bugs, patches that break mods, and the occasional title that simply disappears from sale without warning.

Because of all that friction, a growing number of players are rediscovering the appeal of direct-play games—simple installs that let you jump straight into the action without fiddling with multiple apps or dealing with intrusive background processes. It’s not really a new concept; it’s more of a return to how PC gaming used to feel. But the convenience factor in 2025 is turning it into a bigger conversation than ever.

One of the communities getting attention in this space is Steamunlocked — a site known for offering ready-to-play versions of popular titles with straightforward setup and zero launcher requirements. While every player has their own preferences, the appeal here is undeniable: no mandatory accounts, no measuring-stick DRM, no surprise client updates, and far fewer obstacles between downloading a game and actually playing it.

What’s interesting is how this shift is being driven not by nostalgia, but by a genuine desire for smoother gaming sessions. Many players today juggle school, jobs, or family time, and they don’t want a 45-minute update cycle standing between them and the two hours they carved out to relax. Direct-play files streamline that gap, and it’s resonating strongly with gamers who value practicality over platform loyalty.

There’s also a growing sentiment around reliability. More players are wary of services that delist older titles or force online checks even for single-player games. When you want to return to a classic—whether it’s a cult indie hit from a decade ago or a nostalgic AAA release—having a dependable source matters. Communities like SteamUnlocked have built their reputation on maintaining access to titles that some players can’t easily find elsewhere, and that consistency is a big part of why they’re frequently recommended in PC gaming circles.

Another factor behind this trend is the thriving modding culture. Many mods work best (or only) with unpatched versions of games, and modern launchers sometimes auto-update without permission. For anyone who spends time customizing their experience—whether through overhaul packs, texture mods, difficulty tweaks, or fan-made fixes—direct-play versions allow full control over the installation folder, making modding significantly more straightforward.

Even outside the technical side, there’s a sense of community trust forming around sites that prioritize ease-of-use. Forums, Reddit threads, and Discord servers often act as filters, pointing new players toward sources that consistently work and away from those that don’t. It’s a word-of-mouth dynamic shaped by actual user experience instead of marketing copy, and it reflects the priorities of modern PC gamers: clarity, simplicity, and respect for a player’s time.

None of this means traditional clients are going away—they aren’t. But the growing interest in direct-play downloads shows that players want options. They want flexibility. They want control. Most importantly, they want a gaming experience that starts when they press play, not when a launcher finishes updating.

And as more people talk openly about their frustrations with platform fatigue, communities like SteamUnlocked are becoming part of a broader conversation about how PC gaming can stay fun, accessible, and welcoming—without unnecessary hoops to jump through.

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