Posts Tagged ‘
Game development ’
Sep 8th, 2009 |
By Calin Ciabai

In a recent interview, Capcom’s Christian Svensson admitted that the company is currently working on a computer game – an unannounced title we have absolutely no details about yet, but not a port of a console game (already released or upcoming), which makes us really curious. Especially since during the past few years it was [...]
Tags: Capcom, Game development, Interview, Mainstream
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Jul 15th, 2009 |
By Calin Ciabai

What a nice surprise! It appears that Ubisoft is planning to release a new game in the Heroes of Might and Magic series, most likely a Heroes of Might and Magic VI game that would certainly aim to record the success of the third game in the series which is, in my opinion, the best [...]
Tags: Game development, Heroes of Might and Magic, Mainstream, RPG, Rumors, Strategy, Ubisoft
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Jul 15th, 2009 |
By Calin Ciabai

Even though considered dead after a joke that lasted over 15 years, Duke Nukem still remains in the media spotlight and he won’t be laid to rest easily, basically because both Take Two and 3D Realms still wish to make some money with the Duke.
Tags: 3D Realms, Apogee, Duke Begins, Duke Nukem, Duke Nukem Forever, Game development, Gearbox, Mainstream, Take Two
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Jun 12th, 2009 |
By Calin Ciabai

One of the biggest Flash gaming portals in the world, Kongregate today released Kongregate Collabs, a community-based system that will certainly have as a result an improved quality of future flash games, meaning that both the gamers and the developers will benefit from this great initiative.
Tags: Community, Flash game, Game development, Games industry, Kongregate
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Apr 16th, 2009 |
By Calin Ciabai

It might be considered the biggest joke in the gaming world by some, but Duke Nukem Forever is still a hotly anticipated game, even though the vast majority has lost hope that they’ll still be living when the game gets released. However, not the fact that it’s popular matters now, but the fact that it’s [...]
Tags: 3D Realms, Duke Nukem Forever, FPS, Game development, Mainstream
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Apr 16th, 2009 |
By Calin Ciabai

New mysterious messages posted on Eidos Montreal’s website suggest that the developers might be planning to bring the Thief franchise back to life: and it’s all caused by a little image appearing on the website and a big question mark “Eidos-Montreal’s second project to be revealed soon” is the message.
The thing that makes us believe [...]
Tags: Eidos, Game development, Mainstream, Rumor, Teaser, Thief 4
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Mar 11th, 2009 |
By Calin Ciabai

I doubt there are many company names that would jump into your mind if you were asked which would be the best developer of M-rated games for the Wii and DS. Take Two would most likely be one of the names and if somehow you disagree, they’re planning to prove you wrong: Strauss Zelnick, Take [...]
Tags: Game development, Games industry, Gaming, Take Two
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Mar 3rd, 2009 |
By Calin Ciabai

In what we could call a big, surprising piece of news, we found out that BioWare is putting together a new development team to handle the upcoming Mass Effect 2 RPG which was officially confirmed recently. It appears that the studio, based in Montreal, will be the result of a mixture of BioWare and EA [...]
Tags: Electronic Arts, Game development, Mainstream, Mass Effect 2, RPG
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Feb 19th, 2009 |
By Calin Ciabai

Recently, the Crysis developers Crytek purchased development studio Free Radical and this could mean that the company plans to expand on the consoles market. But first, according to an interview on Actiontrip, Crytek plans to re-hire the Free Radical fired developers in order to put the studio back on its feet. A really nice move!
However, [...]
Tags: Crysis, Crytek, FPS, Game development, Interview
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Jan 26th, 2009 |
By Calin Ciabai

Last year we’ve had a very pleasant surprise from independent developer Jonathan Blow, who brought us an innovative little platformer game, Braid – one which got into many GOTY awards, including our own Best of 2008. Today we have word from Gamasutra that he is working on a new project – a 2D RPG game [...]
Tags: Braid, Game development, Indie, Interview
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