Posts Tagged ‘ Bug fix ’

How to Fix BioShock 2 Crashes and Freezes?

Feb 9th, 2010 | By Calin Ciabai

BioShock 2 was just launched (a bit later than the pirated copies, unfortunately) but reports from gamers all over the world are already pouring, with users complaining of BioShock 2 crashes and freezes. Although these game crashes, freezes and error messages don’t appear to be widespread, there are still a number of gamers that get [...]



Capcom Plans to Fix Street Fighter II HD Remix

Mar 6th, 2009 | By Calin Ciabai

It is true that Street Fighter IV is on everybody’s lips lately, but this doesn’t mean that the classics (or, better said, resurrected classics) are being forgotten by Capcom. I’m talking about Street Fighter II HD Remix, who will soon receive a solid bug fixing patch, probably wishing to prove everybody that the game really [...]



Rockstar Announce and Detail GTA IV Patch

Dec 9th, 2008 | By Calin Ciabai

One thing is clear: Grand Theft Auto IV for the PC is broken and, having in mind that the only possible solution we found for the GTA IV crashes was defragging your hard disk, you can imagine that there are not many things for the users to do. Fortunately, Rockstar have decided to release a [...]



How to Fix GTA IV Crashes and Freezings on PC?

Dec 3rd, 2008 | By Calin Ciabai

One of the most anticipated PC games of the year, Grand Theft Auto IV did not have a great start: except from the fact that those who opted for digital distribution had no pre-loading options, it appears that those who managed to install the game are constantly suffering from GTA IV crashes, freezings and other [...]



Eidos Issues Apologies for Tomb Raider Glitch

Nov 27th, 2008 | By Calin Ciabai

We have reported that numerous unhappy gamers had no way of progressing through their Tomb Raider: Underworld game on the Nintendo Wii console because of a glitch that makes a lever disappear. It took a while until Eidos decided to react, but they finally did it. And they’re sorry.

Unfortunately, the problem can’t really be solved [...]