Deep Silver today told fans what hardware they’ll need to run  the upcoming Metro: Last Light. Last Light will be using the 4A engine, which is intended to fully utilise the the most powerful PC hardware and DirectX 11 video cards. Of course it’s also scalable to lower end hardware:

Minimum

Windows:         XP (32-Bit), Vista, 7 or 8
CPU:                 2.2 GHz Dual Core e.g. Intel Core 2 Duo
RAM:                 2GB
Direct X:         9.0c
Graphics Card:
DirectX 9, Shader Model 3 compliant e.g. NVIDIA GTS 250 (or AMD equivalent e.g. HD Radeon 4000 series) or higher

For 3D Vision Support:
·        NVIDIA GTX 275 or higher
·        120Hz Monitor
·        NVIDIA 3D Vision kit for Windows Vista, 7 or 8

Recommended

Windows:        Vista, 7 or 8
CPU:                2.6 GHz Quad Core e.g. Intel Core i5
RAM:                4GB
Direct X:        11
Graphics Card:
NVIDIA GTX 580/660 Ti (or AMD equivalent e.g. 7870) or higher

For 3D Vision Support:
·        NVIDIA GTX 580/660Ti or higher
·        120Hz Monitor
·        NVIDIA 3D Vision kit for Windows Vista, 7 or 8

Optimum

Windows:        Vista, 7 or 8
CPU:                3.4 GHz Multi-Core e.g. Intel Core i7
RAM:                8GB
Direct X:        11
Graphics Card:
NVIDIA GTX 690 / NVIDIA Titan

Metro: Last Light will also feature support for 3D gaming. To utilise this aspect, players will need:

·        NVIDIA GTX 690
·        120Hz Monitor
·        NVIDIA 3D Vision kit for Windows Vista, 7 or 8

Those unsure as to whether or not they can run the game should check out the Java based app on the GeForce site, which analyses the user’s hardware and spits out which settings the player should run Metro: Last Light at.

Metro: Last Light will be released May 14 in North America and May 17 in Europe.

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